2021
DOI: 10.1108/jd-04-2020-0051
|View full text |Cite
|
Sign up to set email alerts
|

Perceptions and experiences of virtual reality in public libraries

Abstract: PurposeVirtual reality (VR) is becoming a more available technology including in public spaces like libraries. The value and role of VR as a tool for learning and social engagement are unclear. The purpose of this paper is to explore the ways in which library patrons and librarians perceive VR and experience VR through library drop-in programs.Design/methodology/approachThis paper is based on research conducted in seven Washington State Libraries where VR was adopted for drop-in programming for the first time.… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
7
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
4
1

Relationship

1
4

Authors

Journals

citations
Cited by 11 publications
(7 citation statements)
references
References 24 publications
0
7
0
Order By: Relevance
“…Virtual Reality (VR) is one of the technologies that is increasingly starting to get adopted in libraries. While the interest in VR is growing, it is still considered an expensive piece of technology which not many people can afford (Dahya et al, 2019). Libraries could potentially be a good venue to introduce VR to the public without the cost from end users, but we currently have limited understanding of how to best offer this technology in libraries.…”
Section: Introductionmentioning
confidence: 99%
“…Virtual Reality (VR) is one of the technologies that is increasingly starting to get adopted in libraries. While the interest in VR is growing, it is still considered an expensive piece of technology which not many people can afford (Dahya et al, 2019). Libraries could potentially be a good venue to introduce VR to the public without the cost from end users, but we currently have limited understanding of how to best offer this technology in libraries.…”
Section: Introductionmentioning
confidence: 99%
“…Also, the findings showed that VR may significantly improve students' engagement and increase their academic performance. Dahya et al (2021) conducted a qualitative study on the perceptions and experiences of VR in public libraries in seven US public libraries in the state of Washington. The study showed that both librarians and library users have hope in the possibilities VR might offer in the future though their actual experiences did not support these interests and hopes.…”
Section: Virtual Reality and Augmented Reality In Librariesmentioning
confidence: 99%
“…However, some of the accompanying challenges in the implementation of VR in academic libraries include, for example, technical capabilities, space and financial constraints. Earlier studies (Dahya et al , 2021; Lee et al , 2020) examined the perceptions about VR in public libraries, but the current study would examine their intention to use public libraries in developing countries like Nigeria. Contextually, public library users will have great intent to use VR and AR, provided they believe that VR and AR will be useful to them and they feel it is easy to use and relevant.…”
Section: Introductionmentioning
confidence: 99%
See 2 more Smart Citations