Connectivity in vehicular setup is constantly changing as a consequence of high degree of freedom causing large amounts of modifications rapidly in the operational topology. It has an effect that is direct and negative with the packet & throughput transposal wait. Multiple algorithms as well as solutions have been proposed in order to tackle this dilemma. Although, many of them cannot be practically implemented because of over dependence on infrastructure that is centralized; that are attributed by having a humongous worth for fixing the setup and its associated upkeep. Transport sites are involved with numerous kinds of cars including driver-less and non-driverless ones. This research paper, proposes to give a solution to the dilemma of VANET connectivity by handling the paths as well as rate of driverless cars according to the depth and rate of nondriverless cars. This really is accomplished via a decentralized game which is having a approach that is cooperative and delivers stability between driverless cars’ trip period, and improvements to your VANET connectivity. Evaluations on the proposed approach through considerable simulations are made by making use of traffic information, and observe significant improvements of up to 43 per cent in the connectivity of the network utilizing the proposed approach. The computer simulation outcomes confirm that there's a marked enhancement as much as 48% regarding the system which will be normal when contrasted with the typical car sites. The enhancement goes at a price of added traveling length associated with the car; nonetheless, this increment is within the bounds of 12%.