While sonification is often adopted as an analytical tool to understand data, it can also be an efficient basis for the construction of an interaction model for an aesthetic sound piece. Mirroring the performative arts, a ritualistic approach in participatory sonification can take place whenever a work relies more on the outer form of the piece, than on the meaning attributed to the information communicated, to connect with an audience, losing some degrees of readability and intelligibility in the process while maintaining a reliable data-to-sound relationship. We will present a few examples that anticipate or expand the use of sonification as analytical tool to propose aesthetic approaches, accessing more complex layers of meaning in interactive design. By proposing topological, semantic, and technical perspectives, we demonstrate the functional aspects of the multimedia artwork “The Only Object They Could Retrieve From Earth’s Lost Civilisation” (“The Only Object” from now on). Outcomes will be considered under the multidisciplinary framework here proposed, to conclude with possibilities and implications of a ritualistic approach to interaction design.