2020
DOI: 10.1109/access.2020.2991346
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Perspective Independent Ground Plane Estimation by 2D and 3D Data Analysis

Abstract: Identifying the orientation and location of a camera placed arbitrarily in a room is a challenging problem. Existing approaches impose common assumptions (e.g. the ground plane is the largest plane in the scene, the camera roll angle is zero). We present a method for estimating the ground plane and camera orientation in an unknown indoor environment given RGB-D data (colour and depth) from a camera with arbitrary orientation and location assuming that at least one person can be seem smoothly moving within the … Show more

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Cited by 7 publications
(7 citation statements)
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References 62 publications
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“…The widespread availability of reliable depth and RGB (RGB-D) data from sensors such as the Microsoft Kinect (Microsoft Kinect Developer, 2017) has seen burgeoning development of 3D vision-based analysis in research, such as gait analysis (e.g., Preis, Kessel, Werner, & Linnhoff-Popien, 2012), posture recognition, pose estimation (e.g., Le, Nguyen, et al, 2013), and ground plane detection (e.g., Zhang & Czarnuch, 2020). Arguably, one of the most significant advantage of RGB-D data over RGB data is the ability to reliably generate full 3D skeleton representations of humans visible in the scene.…”
Section: Literature Reviewmentioning
confidence: 99%
“…The widespread availability of reliable depth and RGB (RGB-D) data from sensors such as the Microsoft Kinect (Microsoft Kinect Developer, 2017) has seen burgeoning development of 3D vision-based analysis in research, such as gait analysis (e.g., Preis, Kessel, Werner, & Linnhoff-Popien, 2012), posture recognition, pose estimation (e.g., Le, Nguyen, et al, 2013), and ground plane detection (e.g., Zhang & Czarnuch, 2020). Arguably, one of the most significant advantage of RGB-D data over RGB data is the ability to reliably generate full 3D skeleton representations of humans visible in the scene.…”
Section: Literature Reviewmentioning
confidence: 99%
“…In general, large planar surfaces comprise a large percentage of points within each frame of RGB-D data captured in indoor environments. However, outside specific applications that seek to identify significant surfaces (e.g., ground plane detection [ 30 ]), large planar surfaces are not often the objects of interest in 3D computer vision applications. Notably, smaller planar surfaces (e.g., tabletops, chair seats and backs, desks) are more likely to be of interest than larger surfaces at the boundaries of the scene.…”
Section: Introductionmentioning
confidence: 99%
“…Our novel point cloud completion approach first utilizes the work of Zhang and Czarnuch (2020) to reduce the complexity of the 3D point cloud problem. Two arbitrary point clouds must be aligned in six degrees of freedom: three rotations and three translations.…”
Section: Methodsmentioning
confidence: 99%
“…By detecting and aligning to the ground plane, the problem space is reduced to three degrees of freedom: one rotation around the ground plane surface normal and two translations parallel to the ground plane. In Zhang and Czarnuch’s (2020 ) algorithm, the ground plane is estimated from a series of 3D point cloud images captured from an unknown arbitrary RGB-D camera perspective with the assumption that at least one person is visible and is walking in the cameras’ FOV. The algorithm first extracts and stores all the largest planes P i from the 3D point cloud image as potential ground plane candidates.…”
Section: Methodsmentioning
confidence: 99%