Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology 2013
DOI: 10.1145/2503713.2503724
|View full text |Cite
|
Sign up to set email alerts
|

Persuading people in a remote destination to sing by beaming there

Abstract: We built a Collaborative Virtual Environment (CVE) allowing one person, the 'visitor' to be digitally transported to a remote destination to interact with local people there. This included full body tracking, vibrotactile feedback and voice. This allowed interactions in the same CVE between multiple people situated in different physical remote locations. This system was used for an experiment to study whether the conveyance of touch has an impact on the willingness of participants embodied in the CVE to sing i… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4

Citation Types

2
18
0

Year Published

2014
2014
2024
2024

Publication Types

Select...
3
3
1

Relationship

0
7

Authors

Journals

citations
Cited by 21 publications
(20 citation statements)
references
References 35 publications
2
18
0
Order By: Relevance
“…Nevertheless, there was no difference between the visual-only and visual-tactile touch conditions, as all participants were found to be willing to sing [58]. Because there was no no-touch control condition in this study, it is difficult to say what the effect of touch, visual or visual-tactile, was exactly.…”
Section: A Virtual Midas Touch?mentioning
confidence: 76%
See 3 more Smart Citations
“…Nevertheless, there was no difference between the visual-only and visual-tactile touch conditions, as all participants were found to be willing to sing [58]. Because there was no no-touch control condition in this study, it is difficult to say what the effect of touch, visual or visual-tactile, was exactly.…”
Section: A Virtual Midas Touch?mentioning
confidence: 76%
“…One group of researchers used a rather elaborate VR setup to investigate how mediated social touch could affect compliance to a request that was made [58]. The setup in question not only tracked a person's head movements, but, by having participants wear a Power Rangers-worthy full-body Lycra suite with visual markers and an optical tracking system, could also track participants' body movements.…”
Section: A Virtual Midas Touch?mentioning
confidence: 99%
See 2 more Smart Citations
“…Similarly, these realistic behaviors can also influence training, and several authors have already used VR as a tool for training and rehearsal in medical situations (Seymour et al, 2002;von Websky et al, 2013), disaster relief training (Farra et al, 2013), and other skill trainings related to motor control (Kishore et al, 2014;Padrao et al, 2016). However, while VR may be an excellent approach for isolated training, it is increasingly complex to use for collaborative training or faceto-face setups (Churchill and Snowdon, 1998;Monahan et al, 2008;Bourdin et al, 2013;Gonzalez-Franco et al, 2015). In such scenarios, systems require several computers, complex network synchronization, and labor-intensive application development.…”
mentioning
confidence: 99%