2004
DOI: 10.1016/j.ijhcs.2003.11.002
|View full text |Cite
|
Sign up to set email alerts
|

Pervasive and standalone computing: the perceptual effects of variable multimedia quality

Abstract: The introduction of multimedia on pervasive and mobile communication devices raises a number of perceptual quality issues; however, limited work has been done examining the three-way interaction between use of equipment, quality of perception and quality of service. Our work measures levels of informational transfer (objective) and user satisfaction (subjective) when users are presented with multimedia video clips at three different frame rates, using four different display devices, simulating variation in par… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

1
18
0

Year Published

2005
2005
2023
2023

Publication Types

Select...
5
3
1

Relationship

0
9

Authors

Journals

citations
Cited by 27 publications
(19 citation statements)
references
References 52 publications
1
18
0
Order By: Relevance
“…There is also quantitative user-oriented approach to evaluate the Quality of Perception (QoP) [10,12]. Multidimensional QoP is a combination of information assimilation and satisfaction formulated from dimensions of enjoyment and subjective, but content independent objective quality (e.g.…”
Section: Quantitative Qualitative and Mixed Methods Of Quality Evalumentioning
confidence: 99%
See 1 more Smart Citation
“…There is also quantitative user-oriented approach to evaluate the Quality of Perception (QoP) [10,12]. Multidimensional QoP is a combination of information assimilation and satisfaction formulated from dimensions of enjoyment and subjective, but content independent objective quality (e.g.…”
Section: Quantitative Qualitative and Mixed Methods Of Quality Evalumentioning
confidence: 99%
“…[25]), frame rate (the number of frames per second (fps) e.g. [12,26] and the frame quality factors like bitrate (the number of bits used to code a particular piece of data (bps) e.g. [25,26], codec (compression standards for compression/decompression e.g.…”
Section: Quality Productionmentioning
confidence: 99%
“…The quality of perception combines different approaches in subjective evaluation of multimedia quality. Gulliver et al [6] divided QoP further into sections of information assimilation and satisfaction. Satisfaction has two dimensions, enjoyment and level of objective quality, which can be evaluated separately.…”
Section: Towards Understanding Human Perception In Quality Evaluationsmentioning
confidence: 99%
“…This therefore shows that the user experience of using small screened devices is not necessarily detrimentally affected, if the content is appropriately tailored according to perceptuallocation and technical requirements. On the other hand, when comparing the results obtained from the study described in this paper, with that of a control group, in which no tailoring took place [10], analysis revealed statistically significant influences of experiment type and device type on user overall QoP (QoP was higher in the tailored scenario), thus highlighting the benefits of streaming perceptually tailored multimedia content.…”
Section: Results Summarymentioning
confidence: 77%