Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology 2014
DOI: 10.1145/2642918.2647377
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Physical telepresence

Abstract: We propose a new approach to Physical Telepresence, based on shared workspaces with the ability to capture and remotely render the shapes of people and objects. In this paper, we describe the concept of shape transmission, and propose interaction techniques to manipulate remote physical objects and physical renderings of shared digital content. We investigate how the representation of user's body parts can be altered to amplify their capabilities for teleoperation. We also describe the details of building and … Show more

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Cited by 129 publications
(17 citation statements)
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“…The collaboration may fully benefit from its members and their respective experiences and expertise, and save on travel expenses. In the future, we look forward to advances in physical telepresence experiences in which communication and remote control are yet more fluidly integrated (Leithinger et al, 2014).…”
Section: Discussionmentioning
confidence: 99%
“…The collaboration may fully benefit from its members and their respective experiences and expertise, and save on travel expenses. In the future, we look forward to advances in physical telepresence experiences in which communication and remote control are yet more fluidly integrated (Leithinger et al, 2014).…”
Section: Discussionmentioning
confidence: 99%
“…The videos served to inform those taking part about the state-of-the-art in shape-change research, and introduce the concepts of materiality in prototyping. The chosen works were: Physical Telepresence [29] (actuated interface); Protrude, Flow [24] (liquid interface); Lightcloth [21] (paper/cloth interface); Re-Flex [54] (bendable interface); Paddle [43] (foldable interface); Claytric Surface [36] (malleable interface); Obake [4] (elastic/inatable interface).…”
Section: Video Materialsmentioning
confidence: 99%
“…305-325. e-ISSN: 1698-7802 located meetings by means of smart boards and digital Post-It notes (see for example Haller et al, 2010). MIT Media Lab's inFORM is a dynamic shape display that can render 3D content physically, so users can interact with the physical world around it, for example moving objects on the table's surface (Leithinger et al, 2014). Remote participants in video conferencing can be physically displayed, allowing a strong sense of presence.…”
Section: Tangibles and Collaborationmentioning
confidence: 99%