2021
DOI: 10.1145/3450626.3459931
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Physical validation of simulators in computer graphics

Abstract: We introduce a selected set of protocols inspired from the Soft Matter Physics community in order to validate Computer Graphics simulators of slender elastic structures possibly subject to dry frictional contact. Although these simulators were primarily intended for feature film animation and visual effects, they are more and more used as virtual design tools for predicting the shape and deformation of real objects; hence the need for a careful, quantitative validation. Our tests, experimentally verified, are … Show more

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Cited by 18 publications
(3 citation statements)
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References 89 publications
(109 reference statements)
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“…To this end, we develop an unclamped, 2D version of the Super-Helix model for discrete Kirchhoff rods 18 with a full account of dry frictional contact 19 . In section 'Simulations' we provide a detailed description of our rod simulator augmented with frictional contact, which has been recently validated in 2D and 3D 20 , in particular on the 2D pinning test 21 , which couples elasticity and frictional contact. We run a new validation test, by comparing our simulator to the analytical master curve of Yoshida et al 12 (Supplementary Fig.…”
Section: Experimental Results Overviewmentioning
confidence: 99%
See 1 more Smart Citation
“…To this end, we develop an unclamped, 2D version of the Super-Helix model for discrete Kirchhoff rods 18 with a full account of dry frictional contact 19 . In section 'Simulations' we provide a detailed description of our rod simulator augmented with frictional contact, which has been recently validated in 2D and 3D 20 , in particular on the 2D pinning test 21 , which couples elasticity and frictional contact. We run a new validation test, by comparing our simulator to the analytical master curve of Yoshida et al 12 (Supplementary Fig.…”
Section: Experimental Results Overviewmentioning
confidence: 99%
“…In practice, we use the so-bogus library 32 which offers a free, robust, and efficient implementation of non-smooth frictional contact solvers based upon the hybrid algorithm first proposed by Daviet et al 19 . We note that the coupling between the Super-Circle model and so-bogus has been carefully validated 20 on the stick-slip scenario of a straight indenting rod (pinning test), first introduced by Sano et al 21 . We further improve the model by devising an arc-arc detection scheme, and validate our complete numerical model on a curved rod contacting a cylinder 12 (see Supplementary Note 1).…”
Section: Simulationsmentioning
confidence: 99%
“…Physical hair parameters. We set the geometrical and physical parameters of our fibres using realistic hair parameters [Robbins 2012].…”
Section: Benchmark Setupmentioning
confidence: 99%