2021
DOI: 10.1007/s00371-021-02215-1
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Physically based modeling and rendering of avalanches

Abstract: Avalanche is a natural disaster in the snow-covered mountainous area in winter, which may cause great disasters to human life and property. It is also a danger for skiers and climbers. This paper presents a new physically based algorithm to simulate the dynamic avalanches under position-based dynamics framework. To realistically simulate avalanches' dynamic characteristics, we introduce the Bingham plastic model from geodynamics to model snow flow motion in avalanches. The interaction between snow flow in the … Show more

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Cited by 3 publications
(3 citation statements)
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References 27 publications
(33 reference statements)
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“…Liu et al [LCZ*21] propose a particle‐based algorithm (Eq. 7) to simulate dynamic avalanches under the position‐based dynamics (PBD) framework [BKCW14] (Fig.…”
Section: Snow In Cgmentioning
confidence: 99%
See 1 more Smart Citation
“…Liu et al [LCZ*21] propose a particle‐based algorithm (Eq. 7) to simulate dynamic avalanches under the position‐based dynamics (PBD) framework [BKCW14] (Fig.…”
Section: Snow In Cgmentioning
confidence: 99%
“…Avalanche simulation methods (a) physically‐based avalanche simulation by Lui et al [LCZ*21], (b) avalanche generated using Houdini particles in [Kap03]. …”
Section: Snow In Cgmentioning
confidence: 99%
“…Tillgren (2020) used a procedural scheme based on Voronoi meshes to generate slab fractures on snow avalanches. Recently, Liu et al (2021) presented a Position-based Dynamics (PBD) framework combined with the Bingham viscoplastic model to simulate snow avalanches. To the author's knowledge, these few references are the only publications directly or indirectly related to the digital animation of snow avalanches.…”
Section: Avalanche-like Phenomena In Computer Graphicsmentioning
confidence: 99%