2022
DOI: 10.1111/cgf.14618
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Physically Based Shape Matching

Abstract: The shape matching method is a popular approach to simulate deformable objects in interactive applications due to its stability and simplicity. An important feature is that there is no need for a mesh since the method works on arbitrary local groups within a set of particles. A major drawback of shape matching is the fact that it is geometrically motivated and not derived from physical principles which makes calibration difficult. The fact that the method does not conserve volume can yield visual artifacts, e.… Show more

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Cited by 6 publications
(1 citation statement)
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“…Therefore, the internal structure of the deformable object has also been studied to enhance the accuracy, stability, and simulation performance in real-time [24]. In the GPU-based method, the method's computational efficiency was enhanced by utilizing fast summation techniques on both structured grids and unstructured meshes [25,26].…”
Section: Introductionmentioning
confidence: 99%
“…Therefore, the internal structure of the deformable object has also been studied to enhance the accuracy, stability, and simulation performance in real-time [24]. In the GPU-based method, the method's computational efficiency was enhanced by utilizing fast summation techniques on both structured grids and unstructured meshes [25,26].…”
Section: Introductionmentioning
confidence: 99%