2012
DOI: 10.1109/tvcg.2012.78
|View full text |Cite
|
Sign up to set email alerts
|

Physics-Based Character Skinning Using Multidomain Subspace Deformations

Abstract: In this extended version of our Symposium on Computer Animation paper, we describe a domain-decomposition method to simulate articulated deformable characters entirely within a subspace framework. We have added a parallelization and eigendecomposition performance analysis, and several additional examples to the original symposium version. The method supports quasistatic and dynamic deformations, nonlinear kinematics and materials, and can achieve interactive time-stepping rates. To avoid artificial rigidity, o… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
5
0

Year Published

2014
2014
2020
2020

Publication Types

Select...
7
2

Relationship

0
9

Authors

Journals

citations
Cited by 26 publications
(5 citation statements)
references
References 57 publications
0
5
0
Order By: Relevance
“…In [CBC*05], characters were animated using force‐driven rigs, with the forces described using the rig building blocks. One can also construct a deformation basis from a skeleton embedded into a tetrahedral mesh, and combine it with domain‐decomposition to simulate articulated deformable characters [KJ12]. Piovarči et al created a physically‐inspired stretching model to evaluate the stretching caused by the gravitational force or muscle contractions [PMĎ15].…”
Section: Related Workmentioning
confidence: 99%
“…In [CBC*05], characters were animated using force‐driven rigs, with the forces described using the rig building blocks. One can also construct a deformation basis from a skeleton embedded into a tetrahedral mesh, and combine it with domain‐decomposition to simulate articulated deformable characters [KJ12]. Piovarči et al created a physically‐inspired stretching model to evaluate the stretching caused by the gravitational force or muscle contractions [PMĎ15].…”
Section: Related Workmentioning
confidence: 99%
“…Direct connections with the Schur complement method and block-decomposed iterative solvers for linear algebra are then easily established for faster solves. These methods o er exciting opportunities for scalable performance that have also been applied in graphics [Huang et al 2006;Kim and James 2012;Liu et al 2016;Sellán et al 2018], but can also su er from slower convergence or gapping between imperfectly joined interfaces [Kim and James 2012]. Domain decompositions, including the classic Schwartz methods, have also been extended to the nonlinear regime [Dolean et al 2015;Xiao-Chuan and Maksymilian 1994].…”
Section: Related Workmentioning
confidence: 99%
“…Furthermore, there are complications when allowing the detail level to be fully dynamic. Other methods based on substructuring are also commonly applied in engineering and graphics [Barbič and Zhao 2011;Kim and James 2012]. Often per-component reduced models are used to improve performance.…”
Section: Related Workmentioning
confidence: 99%