Recent progress in NeRF-based GANs has introduced a number of approaches for high-resolution and high-fidelity generative modeling of human heads with a possibility for novel view rendering. At the same time, one must solve an inverse problem to be able to re-render or modify an existing image or video. Despite the success of universal optimization-based methods for 2D GAN inversion, those, applied to 3D GANs, may fail to produce 3D-consistent renderings. Fast encoder-based techniques, such as those developed for StyleGAN, may also be less appealing due to the lack of identity preservation. In our work, we introduce a real-time method that bridges the gap between the two approaches by directly utilizing the tri-plane representation introduced for EG3D generative model. In particular, we build upon a feed-forward convolutional encoder for the latent code and extend it with a fully-convolutional predictor of tri-plane numerical offsets. As shown in our work, the renderings are similar in quality to optimizationbased techniques and significantly outperform the baselines for novel view. As we empirically prove, this is a consequence of directly operating in the tri-plane space, not in the GAN parameter space, while making use of an encoderbased trainable approach.