Proceedings of the 2019 Conference of the North 2019
DOI: 10.18653/v1/n19-4016
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Plan, Write, and Revise: an Interactive System for Open-Domain Story Generation

Abstract: Story composition is a challenging problem for machines and even for humans. We present a neural narrative generation system that interacts with humans to generate stories. Our system has different levels of human interaction, which enables us to understand at what stage of story-writing human collaboration is most productive, both to improving story quality and human engagement in the writing process. We compare different varieties of interaction in story-writing, story-planning, and diversity controls under … Show more

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Cited by 54 publications
(57 citation statements)
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“…Early narrative prose generation systems (Meehan, 1977;Callaway and Lester, 2001;Riedl and Young, 2004) relied on graph-based planning formalisms and custom rules to structure their narratives, while story graphs have been used for interactive storytelling (Riedl and Bulitko, 2013). More recent work uses deep learning to generate stories by training neural models with limited context (Peng et al, 2018;Fan et al, 2018;Goldfarb-Tarrant et al, 2019) and structured knowledge, either external (Mao et al, 2019;Guan et al, 2020;Goldfarb-Tarrant et al, 2020) or derived (Yao et al, 2019;Fan et al, 2019). Compared to the datasets studied in those works, our STORIUM dataset contains much longer stories with built-in structural annotations written in natural language in the form of cards (Table 2).…”
Section: Related Workmentioning
confidence: 99%
“…Early narrative prose generation systems (Meehan, 1977;Callaway and Lester, 2001;Riedl and Young, 2004) relied on graph-based planning formalisms and custom rules to structure their narratives, while story graphs have been used for interactive storytelling (Riedl and Bulitko, 2013). More recent work uses deep learning to generate stories by training neural models with limited context (Peng et al, 2018;Fan et al, 2018;Goldfarb-Tarrant et al, 2019) and structured knowledge, either external (Mao et al, 2019;Guan et al, 2020;Goldfarb-Tarrant et al, 2020) or derived (Yao et al, 2019;Fan et al, 2019). Compared to the datasets studied in those works, our STORIUM dataset contains much longer stories with built-in structural annotations written in natural language in the form of cards (Table 2).…”
Section: Related Workmentioning
confidence: 99%
“…We use the ROCStories (Mostafazadeh et al, 2016) dataset to generate stories using the Plan and Write model outlined by Yao et al (2019); Goldfarb-Tarrant et al (2019). We introduce a two step pipeline procedure where we fine-tune a pre-trained GPT2 (Radford et al, 2018) model on titles and storyline from the training set to generate a storyline given a title (Row 1 Table 10).…”
Section: Story Generationmentioning
confidence: 99%
“…Zhang et al (2016) proposed to detect the writers' purpose in the revised sentences. Goldfarb-Tarrant et al (2019) developed a collaborative humanmachine story-writing tool that assists writers with story-line planning and story-detail writing. The assistant and feedback generally improved the user engagement and the quality of generated text in those works.…”
Section: Related Workmentioning
confidence: 99%