2020
DOI: 10.3390/s20205967
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Planetary-Scale Geospatial Open Platform Based on the Unity3D Environment

Abstract: Digital tw,64’#1win technology based on building a virtual digital city similar to a real one enables the simulation of urban phenomena or the design of a city. A geospatial platform is an essential supporting component of digital twin cities. In this study, we propose a planetary-scale geospatial open platform that can be used easily in the most widely used game engine environment. The proposed platform can visualize large-capacity geospatial data in real time because it organizes and manages various types of… Show more

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Cited by 23 publications
(18 citation statements)
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“…It is assumed that the longitude, latitude, and altitude can be estimated using the position of the 2D image pixels in the videos because cameras are calibrated. The proposed platform is not limited to a specific region or country; it uses a sphere-based coordinate system axis [19] and can therefore be used anywhere worldwide. Figure 9 shows the coordinate system used in the proposed platform.…”
Section: Objectificationmentioning
confidence: 99%
See 2 more Smart Citations
“…It is assumed that the longitude, latitude, and altitude can be estimated using the position of the 2D image pixels in the videos because cameras are calibrated. The proposed platform is not limited to a specific region or country; it uses a sphere-based coordinate system axis [19] and can therefore be used anywhere worldwide. Figure 9 shows the coordinate system used in the proposed platform.…”
Section: Objectificationmentioning
confidence: 99%
“…Unity3D is also supported across more than 25 platforms and development environments based on virtual or mixed reality equipment. We developed a UDT platform using a VWorld-based geospatial engine library [19]. The UDT platform implemented provides planetary-scale geospatial rendering.…”
Section: Visualizing the Urban Digital Twin Modelmentioning
confidence: 99%
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“…They can provide far better realistic visualizations and pave the ideal foundation for photo-realistic, immersive simulations of the real world. (Lee et al, 2020) proposed a planetary-scale geospatial open platform developed in Unity3D. Their results provided a geospatial data visualization to the user, which spanned over 30 TB and 71.5 billion tiles.…”
Section: State Of the Artmentioning
confidence: 99%
“…• Improving GIS map services: Compared with the current file list and table data service, a GIS map service could provide a more intuitive and interactive data interface, which would improve the efficiency and convenience of data assessment and acquisition. In the future, we will develop a Mars GIS map service and improve the two/three-dimensional visualization data services for Moon and Mars maps based on WebGL (Lian et al 2017;Lee et al 2020). Spatiotemporal data could be integrated into various products, such as the footprints of remote sensing data, the trajectory data for rovers, and the spatial extent and temporal range information for scientific payloads; this approach could optimize the GIS map service.…”
Section: Promote the User-oriented Data Service Capabilitymentioning
confidence: 99%