2014
DOI: 10.1002/cav.1622
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Planning approaches to constraint‐aware navigation in dynamic environments

Abstract: Path planning is a fundamental problem in many areas, ranging from robotics and artificial intelligence to computer graphics and animation. Although there is extensive literature for computing optimal, collision-free paths, there is relatively little work that explores the satisfaction of spatial constraints between objects and agents at the global navigation layer. This paper presents a planning framework that satisfies multiple spatial constraints imposed on the path. The type of constraints specified can in… Show more

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Cited by 26 publications
(9 citation statements)
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References 37 publications
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“…Another approach defines a Navgraph using a convex hull around vertices of a 3D object projected into a two-dimensional (2D) plane [13] . In particular for path-planning, a dense graph can be created first with weights associated to locations, then construct a hybrid graph after [34,53].…”
Section: Graph and Map Representationmentioning
confidence: 99%
See 1 more Smart Citation
“…Another approach defines a Navgraph using a convex hull around vertices of a 3D object projected into a two-dimensional (2D) plane [13] . In particular for path-planning, a dense graph can be created first with weights associated to locations, then construct a hybrid graph after [34,53].…”
Section: Graph and Map Representationmentioning
confidence: 99%
“…To decrease this angle, Φ can incorporate additional locations, i.e., (-2,-1), which would correspond to node 3 connecting to 8 in Figure 8. An alternative approach to expanding the neighboring nodes could be to iteratively expand while some condition remains true, such as no stepping, through an adaptive highway graph [53]. Algorithm 1 and 2 describe the three-dimensional breadth-first process in general terms.…”
Section: Breadth-first Processmentioning
confidence: 99%
“…The velocity-based model [2] derived from robotics tries to find a collision-free velocities by solving a geometric optimization problem. A planning framework that satisfied multiple spatial constraints imposed on the path is presented in [11]. [20] presents a prototype of a computer simulation system that uses agent-based model to simulate an emergency environment with crowd evacuation and provides for testing of multiple disaster scenarios at virtually no cost.…”
Section: Related Workmentioning
confidence: 99%
“…After years of research and exploration, many control algorithms have emerged. Currently, widely used path planning algorithms include ant colony algorithms [4][5][6], bee swarm algorithms [7][8], the virtual artificial potential field method [9][10], quasi-annealing algorithms [11], Neural network algorithms [12][13][14] and particle swarm optimization [15][16][17]. However, the most commonly used task allocation strategies are artificial self-organizing neural network algorithms (SOM) [18] and tree structure algorithms [19].…”
Section: Introductionmentioning
confidence: 99%