2013
DOI: 10.1002/smj.2066
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Platform competition: Strategic trade‐offs in platform markets

Abstract: Because the literature on platform competition emphasizes the role of network effects, it prescribes rapidly expanding a network of platform users and complementary applications to capture entire markets. We challenge the unconditional logic of a winner‐take‐all (WTA) approach by empirically analyzing the dominant strategies used to build and position platform systems in the U.S. video game industry. We show that when platform firms pursue two popular WTA strategies concurrently and with equal intensity (growi… Show more

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Cited by 572 publications
(488 citation statements)
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References 65 publications
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“…The video game industry displays strong indirect network effects, with games (i.e., complementary products) contributing significantly to the value of the entire system (Clements and Ohashi 2005, Cennamo and Santalo 2013, Cennamo 2016Kretschmer and Claussen 2016). The rise of multihoming in the videogame sector is well-documented (Corts and Lederman 2009;Landsman and Stremersch 2011) and is attributed to a decrease in the costs of porting games to different consoles relative to the upfront, fixed costs of developing the game.…”
Section: Setting: the Us Video Game Industrymentioning
confidence: 99%
“…The video game industry displays strong indirect network effects, with games (i.e., complementary products) contributing significantly to the value of the entire system (Clements and Ohashi 2005, Cennamo and Santalo 2013, Cennamo 2016Kretschmer and Claussen 2016). The rise of multihoming in the videogame sector is well-documented (Corts and Lederman 2009;Landsman and Stremersch 2011) and is attributed to a decrease in the costs of porting games to different consoles relative to the upfront, fixed costs of developing the game.…”
Section: Setting: the Us Video Game Industrymentioning
confidence: 99%
“…In this respect, heterogeneity of agents within the ecosystem can be a source of ecosystem differentiation [90,95,96]. Specifically, when customers have different preferences for a platform's particular characteristic, platform owners can simultaneously launch different versions of the platform that better fit the needs of different types of users [97].…”
Section: Differentiationmentioning
confidence: 99%
“…By reducing the total market size and the required critical user mass, MSPs require fewer resources and less time to reach the critical inflection point from which the MSP can grow to other market segments. When initially focusing on a single market segment, MSPs can achieve higher levels of differentiation and platform performance in this market segment, which increases expectations among potential platform users that everyone else will adopt the same platform in future (Cennamo and Santalo 2013). Uber initially limited its operations to San Francisco and once it was successful in this city, the management decided to expand its business to other locations.…”
Section: Single Target Groupmentioning
confidence: 99%