2019
DOI: 10.1111/jaac.12634
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Players, Characters, and the Gamer's Dilemma

Abstract: Is there any difference between playing video games in which the player's character commits murder and video games in which the player's character commits pedophilic acts? Morgan Luck's “Gamer's Dilemma” has established this question as a puzzle concerning notions of permissibility and harm. We propose that a fruitful alternative way to approach the question is through an account of aesthetic engagement. We develop an alternative to the dominant account of the relationship between players and the actions of th… Show more

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Cited by 5 publications
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