2019
DOI: 10.17011/ht/urn.201906123157
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Players' progression through GraphoGame, an early literacy game: Influence of game design and context of play

Abstract: Researchers of serious games frequently investigate outcomes of play but overlook the underlying game-design components that drive those outcomes. In this paper, I aim to show how game design and context of play influence progression through GraphoGame, an early-literacy game. This is done by means of two intersecting studies. The first study shows how the game can be represented by a model that explicitly hypothesizes how the interaction between the player and the game drives progression. The second study exp… Show more

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Cited by 2 publications
(1 citation statement)
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“…Response patterns also vary over time depending on the complexity (simpler, more familiar content vs . more complex new information) of consecutive levels ( Njå, 2019 ). We therefore hypothesised that characteristics from the gaming process itself might help explain variance in the intervention outcome.…”
Section: Discussionmentioning
confidence: 99%
“…Response patterns also vary over time depending on the complexity (simpler, more familiar content vs . more complex new information) of consecutive levels ( Njå, 2019 ). We therefore hypothesised that characteristics from the gaming process itself might help explain variance in the intervention outcome.…”
Section: Discussionmentioning
confidence: 99%