2022
DOI: 10.48550/arxiv.2207.14140
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Playing a 2D Game Indefinitely using NEAT and Reinforcement Learning

Abstract: For over a decade now, robotics and the use of artificial agents have become a common thing. Testing the performance of new path finding or search space optimisation algorithms has also become a challenge as they require simulation or an environment to test them. The creation of artificial environments with artificial agents is one of the methods employed to test such algorithms. Games have also become an environment to test them. The performance of the algorithms can be compared by using artificial agents tha… Show more

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“…Authors in this paper [12] proposed using artificial environments and games to test pathfinding and search space optimization algorithms. They chose "Flappy Bird" as an environment and implemented two algorithms: NeuroEvolution of Augmenting Topologies (NEAT) and Reinforcement Learning (RL).…”
Section: Literature Surveymentioning
confidence: 99%
“…Authors in this paper [12] proposed using artificial environments and games to test pathfinding and search space optimization algorithms. They chose "Flappy Bird" as an environment and implemented two algorithms: NeuroEvolution of Augmenting Topologies (NEAT) and Reinforcement Learning (RL).…”
Section: Literature Surveymentioning
confidence: 99%