2022
DOI: 10.4018/ijgcms.296705
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Playing Aloud

Abstract: Think-alouds are a common method of collecting design data where a player describes their play for a facilitator. Games promote a feeling of immersivity and player presence, which is in tension with traditional think-aloud methods. This work introduces a new type of think-aloud protocol intended for game-based contexts which leverages the genres of video blogging and livestreaming in game culture. This new approach, called Play Aloud testing, has participants take on the role of a game streamer by expressing t… Show more

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Cited by 2 publications
(1 citation statement)
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“…The gameplay duration was measured based on when a player started and finished. The study employed the playing aloud methodology that invited participants to take on the role of a videogame streamer and talk through their gameplay experience to a pretend audience (Pellicone et al ., 2022). Gameplay sessions also included in-game testing prompts to get feedback about specific elements of the game from players.…”
Section: Methodsmentioning
confidence: 99%
“…The gameplay duration was measured based on when a player started and finished. The study employed the playing aloud methodology that invited participants to take on the role of a videogame streamer and talk through their gameplay experience to a pretend audience (Pellicone et al ., 2022). Gameplay sessions also included in-game testing prompts to get feedback about specific elements of the game from players.…”
Section: Methodsmentioning
confidence: 99%