2020
DOI: 10.5195/palrap.2020.219
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Playing as Argument Architects: Bridging a Learning Gap in the Research Process

Abstract: This article reports on the design process and initial results of a project to create a board game, Argument Architect, that bridges the gap between librarians’ and students’ understanding of research and rhetoric. Some students perceive research as a step-by-step, linear process; in contrast, however, most librarians view it as an iterative, dynamic activity. In order to use Argument Architect as a springboard to a classroom conversation, we designed it to avoid the competitive/destructive nature of most boar… Show more

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