2018
DOI: 10.1016/j.worlddev.2018.02.006
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Playing games to save water: Collective action games for groundwater management in Andhra Pradesh, India

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Cited by 99 publications
(95 citation statements)
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References 48 publications
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“…Social networks serve as serve as platforms for exchange of information and experiences which ultimately build trust and norms of reciprocity among members. This is comparable to other studies [51,55] that communication within networks enhances sustainable management of water resources. These results resonate with our study which showed that social network enhanced compliance to water allocation regulations and participation in cooperative management (Table 5), and such farmers were likely to use boreholes to supplement irrigation needs during dry season in response to water scarcity (Table 7).…”
Section: Discussionsupporting
confidence: 89%
“…Social networks serve as serve as platforms for exchange of information and experiences which ultimately build trust and norms of reciprocity among members. This is comparable to other studies [51,55] that communication within networks enhances sustainable management of water resources. These results resonate with our study which showed that social network enhanced compliance to water allocation regulations and participation in cooperative management (Table 5), and such farmers were likely to use boreholes to supplement irrigation needs during dry season in response to water scarcity (Table 7).…”
Section: Discussionsupporting
confidence: 89%
“…In our groundwater game, players choose between crops with different water consumption and profitability and see the simulated effects on aquifer sustainability, showing that short-term profits by some come at long-term costs borne by all. In India, sites where this game was played were significantly more likely to adopt rules governing groundwater use, compared with control communities (11).…”
Section: Insights | Policy Forummentioning
confidence: 99%
“…The "game of the camel" on the Astien or the game Gaspido on the Roussillon which are combining goose game, quiz and challenges) that are used mainly for schools. Drawing from the innovative use of serious games (Meinzen-Dick et al 2018), this kind of tools can be used to the general public to invigorate awareness campaigns or with insiders to foster collective discussion and explore different scenarios.…”
Section: Groundwater Is Not Photogenic But Inspires Fictionsmentioning
confidence: 99%