2008 International Conference on Automated Solutions for Cross Media Content and Multi-Channel Distribution 2008
DOI: 10.1109/axmedis.2008.29
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PlayMancer: A Serious Gaming 3D Environment

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Cited by 35 publications
(27 citation statements)
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“…Complex graphics are not the only option to attract the attention of children, especially in the ages of 5 to 8. Difficulty level modifications are used in other motorrehabilitation approaches to ensure patient engagement [33], [34], [36], [37]. But trying to maximize the engagement (assumed to expedite habilitation in children) requires an additional perspective.…”
Section: Discussionmentioning
confidence: 99%
“…Complex graphics are not the only option to attract the attention of children, especially in the ages of 5 to 8. Difficulty level modifications are used in other motorrehabilitation approaches to ensure patient engagement [33], [34], [36], [37]. But trying to maximize the engagement (assumed to expedite habilitation in children) requires an additional perspective.…”
Section: Discussionmentioning
confidence: 99%
“…In fact, it has been showed that games contribute to increase motivation in rehabilitation sessions, which is the major problem in therapy sessions, caused by the repetitive nature of exercises (Burke, et al, 2009;Kizony, Raz, Katz, Weingarden, & Weiss, 2005). Various research projects have been studying how to use games to help patients recovering from impairments or disabilities (Conconi et al, 2008;Ryan et al, 2009).…”
Section: Serious Games For Rehabilitationmentioning
confidence: 99%
“…In any case, efficient development of effective SGs is a huge concern for research since development costs are one of the major drawbacks of instructional tools [40]. There is now the need for tools/methodologies that enhance development of SGs [41]. Delta3D [42] is an open source GE that is being extended with facilities aimed at supporting efficient building of AI-enhanced SGs.…”
Section: B Tools and Methodologies For Development/adaptation Of Sgsmentioning
confidence: 99%