To attack the Four Color Problem, in 1880, Tait gave a necessary and sufficient condition for plane triangulations to have a proper 4‐vertex‐coloring: a plane triangulation G has a proper 4‐vertex‐coloring if and only if the dual of G has a proper 3‐edge‐coloring. A cyclic coloring of a map G on a surface F2 is a vertex‐coloring of G such that any two vertices x and y receive different colors if x and y are incident with a common face of G. In this article, we extend the result by Tait to two directions, that is, considering maps on a nonspherical surface and cyclic 4‐colorings.