2020
DOI: 10.3390/s20174819
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Polylidar3D-Fast Polygon Extraction from 3D Data

Abstract: Flat surfaces captured by 3D point clouds are often used for localization, mapping, and modeling. Dense point cloud processing has high computation and memory costs making low-dimensional representations of flat surfaces such as polygons desirable. We present Polylidar3D, a non-convex polygon extraction algorithm which takes as input unorganized 3D point clouds (e.g., LiDAR data), organized point clouds (e.g., range images), or user-provided meshes. Non-convex polygons represent flat surfaces in an environment… Show more

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Cited by 8 publications
(7 citation statements)
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“…First, the Intel RealSense D455 camera provides an RGBD image of the curb. This image is then processed by Polylidar3D [ 33 ] to extract all flat surfaces as polygons, which are shown as the green lines in Step 1. In this example, two polygons were returned, the ground surface and sidewalk surface.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…First, the Intel RealSense D455 camera provides an RGBD image of the curb. This image is then processed by Polylidar3D [ 33 ] to extract all flat surfaces as polygons, which are shown as the green lines in Step 1. In this example, two polygons were returned, the ground surface and sidewalk surface.…”
Section: Methodsmentioning
confidence: 99%
“…In this example, two polygons were returned, the ground surface and sidewalk surface. Each polygon is represented as an ordered list of 3D points that are guaranteed coplanar to a configurable error threshold using Polylidar3D software [ 33 ]. All polygons extracted are in the camera reference frame {C} but must be transformed into the MEBot body reference frame {B}.…”
Section: Methodsmentioning
confidence: 99%
“…Extracting planes from point clouds is not a new idea [5]- [7]. One general strategy is to search for best-fit planes to the point cloud, which can be accomplished via RANSAC [5], [8] or the Hough transform [6], [9].…”
Section: Related Workmentioning
confidence: 99%
“…An alternative method for normal estimation is meshing the point cloud and computing normals for each triangle or polygon in the mesh. Polylidar3D [7] introduced an algorithm for fast non-convex polygon extraction from depth sensor data which relies on triangulation and region growing. One can also use meshes to construct lightweight scene representations, as in [11].…”
Section: Related Workmentioning
confidence: 99%
“…Their quantitative evaluation is based on the orientation angle of the object and the results show that representation using polyline is closer to the ground truth than the cuboid representation. A complex representation based on polygons is proposed in [ 36 ], by modelling the 3-D points cloud as a polygonal (triangular) mesh, with potential applications for aerial depth images, traffic scenes, and indoor environments.…”
Section: Related Workmentioning
confidence: 99%