2006
DOI: 10.3233/icg-2006-29103
|View full text |Cite
|
Sign up to set email alerts
|

Pool Physics Simulation by Event Prediction 2: Collisions

Abstract: A predictive event-based method to simulate the physics of the game of pool is described, including event time prediction for collisions between balls and between balls and the rails and pockets of the table. The method uses the vector parameterization of the equation of motion of a moving ball to analytically predict the time of occurence of collision events. The method is both accurate, since it returns exact analytical solutions for ball trajectories using no linear approximations, and efficient, since it r… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
6
0

Year Published

2007
2007
2017
2017

Publication Types

Select...
3
3

Relationship

1
5

Authors

Journals

citations
Cited by 7 publications
(6 citation statements)
references
References 3 publications
0
6
0
Order By: Relevance
“…Experimental results presented exploring properties of two search algorithms, MonteCarlo search and Probabilistic search. Greenspan [11,12] further analyzed the physics nature of billiard motions and collisions and developed a library as a physics engine for actual game playing. They all contributed to the correct simulation and prediction of game playing results.…”
Section: Relevant Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Experimental results presented exploring properties of two search algorithms, MonteCarlo search and Probabilistic search. Greenspan [11,12] further analyzed the physics nature of billiard motions and collisions and developed a library as a physics engine for actual game playing. They all contributed to the correct simulation and prediction of game playing results.…”
Section: Relevant Workmentioning
confidence: 99%
“…In this category, researches have focused on creating intelligent robotics for entertainment purposes. Various simulations and analysis have been exercised on different popular billiard games such as 8-ball, 9-ball and snookers [2,[10][11][12]. Smith [10] applied artificial intelligence on the 8-ball game playing strategy development.…”
Section: Relevant Workmentioning
confidence: 99%
“…This allows to simplify the collision detection to simultaneous quadratic equations, for which closed form formulae are available. [16,18,22]. Moreover, extension to 3D simulation still may be described by piecewise parametric quadratic equations.…”
Section: Rolling Motion-2d Simplificationsmentioning
confidence: 99%
“…Various simulations and analyses have been exercised on di®erent popular billiard games, 3,[5][6][7]26 including 8-ball, 9-ball and snookers (see Refs. [8][9][10][11]. Smith 19 applied arti¯cial intelligence to develop a playing strategy for the 8-ball game.…”
Section: Introductionmentioning
confidence: 99%
“…Smith 19 applied arti¯cial intelligence to develop a playing strategy for the 8-ball game. Leckie and Greenspan 10,11 further analyzed the billiard motions' physics and the nature of collisions and produced a physics engine for actual game development. These works contributed to the correct simulation and prediction of game playing results.…”
Section: Introductionmentioning
confidence: 99%