2021
DOI: 10.1109/access.2021.3091726
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Post-Processing Framework for Enhancing Liquid Surfaces in VFX Pipeline

Abstract: Physically-based simulation is being expanded to simulate various materials such as deformable bodies, sand, and lava as well as liquid, and has been widely used as plug-in and software in actual related industries. Contrary to this trend, however, most of the simulation software products are built as an in-house solution, making it difficult for users to add new features not provided by the software. In this paper, we propose a post-processing framework that can improve the visual quality of liquid surfaces b… Show more

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