“…These approaches attempt to mitigate the color-blending effect via the subtraction compensation. Researchers have developed high-precision, pixel-precise color correction algorithms [6], [7] and accurate colorimetric background estimation [8]. However, for commercial OST-HMDs, such as Google Glass 1 , Microsoft HoloLens 2 , and Magic Leap 3 , using the subtraction compensation may decrease the brightness of the virtual content, resulting in low visual distinctions between rendered images and the physical environment.…”