2018
DOI: 10.1109/access.2018.2885027
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Potential Game-Based Non-Myopic Sensor Network Planning for Multi-Target Tracking

Abstract: This paper presents a potential game-based method for non-myopic planning of mobile sensor networks in the context of target tracking. The planning objective is to select the sequence of sensing points over more than one future time steps to maximize information about the target states. This multi-step lookahead scheme is studied to overcome getting trapped at local information maximum when there are gaps in sensing coverage due to constraints on the sensor platform mobility or limitations in sensing capabilit… Show more

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Cited by 10 publications
(13 citation statements)
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References 33 publications
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“…The authors of [15] and [16] proposed games-based scheme and a distributed strategy with consensus on estimates and missing data in terms of multi-target tracking, respectively. The objective of maximizing information about the target state and of estimating real-time position is designed to service the total mobile sensor network better.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…The authors of [15] and [16] proposed games-based scheme and a distributed strategy with consensus on estimates and missing data in terms of multi-target tracking, respectively. The objective of maximizing information about the target state and of estimating real-time position is designed to service the total mobile sensor network better.…”
Section: Related Workmentioning
confidence: 99%
“…To clearly state, the simulation parameters of MMT for executing critical missions are summarized in Table 2. We compare our proposed scheme with the random selection scheme and non-myopic planning (OL) based on the potential game [15].…”
Section: A Simulation Setupmentioning
confidence: 99%
“…This measure of uncertainty is combined with various matrices such as the Fisher information (FIM) [3]- [5], mutual information [6], [7], or trace [8], [9], and is then used to optimize the variables that determine the operation of the sensing agents. In the target tracking problem, sensor planning problems are divided into two major classes: (a) Sensor scheduling [10]- [16] and (b) the trajectory planning of mobile sensors [3]- [6], [8], [9], [17]- [21]. Sensor scheduling attempts to select some of the multiple available static sensors at each time step to minimize the weighted sum of all estimation errors over a certain time horizon.…”
Section: Introductionmentioning
confidence: 99%
“…One approach to solving this problem is to extend the method developed for sensor scheduling purposes. Decision variables, such as selecting the sensor in the sensor scheduling problem, can be treated in the same way as variables such as the control input of the mobile sensor [16], [17], [21]. However, this approach entails the computation time problem that occurs in sensor scheduling and requires an algorithm such as branch-and-bound based pruning [17].…”
Section: Introductionmentioning
confidence: 99%
“…The key technical challenge in the operation of such networked mobile sensor systems is to efficiently deploy and maneuver the mobile sensors to maximize the information about the target systems of interest. These kinds of problems can be described as a sensor planning problem that optimizes the utilization of the mobile sensors given current states of the target systems and resources while considering the mobility of the mobile sensors.Information and game theoretic approaches have been extensively explored to solve such problem by efficiently operating mobile sensor networks [3][4][5][6]. For instance, Hoffmann and Tomlin [3] proposed sensor network planning framework which is scalable and capable of accurately capturing and using information.…”
mentioning
confidence: 99%