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Ground-to-air data link communication has the advantages of fast transmission rate, strong anti-interference ability, and large data communication volume and has been widely used in the field of civil aviation. This article mainly studies the measures to improve the real-time performance of the airborne data link communication system. The design of the hardware platform of the jamming environment simulator needs to comprehensively consider the implementation complexity of the jamming environment model and the real-time simulation method adopted by the UAV data link system. This paper uses the multicore and multithread in the Linux operating system to simulate the functions of the original data link communication system and uses the TFT screen to display the data communication process in the multicore and multithread design scheme. When evaluating and scoring the evaluation indicators, it must be carried out in accordance with certain standards. However, most of the indicators cannot be directly assessed quantitatively only through certain specific values. This article mainly uses the AHP method to analyze the weight of indicators. In the simulation, user information is generated by a random code generator and then distributed to each branch through serial-to-parallel conversion (S/P), and the spreading process is completed by long-code spreading on each branch, respectively, by BPSK. It is modulated on different carriers to form a transmission signal; the signal passes through a Gaussian white noise channel, and a certain frequency offset noise is added at the same time to reach the receiving end; the receiving end uses correlated demodulation, and after despreading, the error rate is counted. The data shows that under different distances, the frame loss rate of the data link is different. The frame loss rate in the 500 m range is about 1%, and the frame loss rate in the 2 km range is about 2.3%. The results show that the real-time performance of the data link communication system in this paper has been greatly improved.
Ground-to-air data link communication has the advantages of fast transmission rate, strong anti-interference ability, and large data communication volume and has been widely used in the field of civil aviation. This article mainly studies the measures to improve the real-time performance of the airborne data link communication system. The design of the hardware platform of the jamming environment simulator needs to comprehensively consider the implementation complexity of the jamming environment model and the real-time simulation method adopted by the UAV data link system. This paper uses the multicore and multithread in the Linux operating system to simulate the functions of the original data link communication system and uses the TFT screen to display the data communication process in the multicore and multithread design scheme. When evaluating and scoring the evaluation indicators, it must be carried out in accordance with certain standards. However, most of the indicators cannot be directly assessed quantitatively only through certain specific values. This article mainly uses the AHP method to analyze the weight of indicators. In the simulation, user information is generated by a random code generator and then distributed to each branch through serial-to-parallel conversion (S/P), and the spreading process is completed by long-code spreading on each branch, respectively, by BPSK. It is modulated on different carriers to form a transmission signal; the signal passes through a Gaussian white noise channel, and a certain frequency offset noise is added at the same time to reach the receiving end; the receiving end uses correlated demodulation, and after despreading, the error rate is counted. The data shows that under different distances, the frame loss rate of the data link is different. The frame loss rate in the 500 m range is about 1%, and the frame loss rate in the 2 km range is about 2.3%. The results show that the real-time performance of the data link communication system in this paper has been greatly improved.
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