2014
DOI: 10.1007/978-3-319-09144-0_49
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Practical Implementation of Computational Tactical Metrics for the Football Game

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Cited by 10 publications
(10 citation statements)
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“…Notational analysis commonly uses observation followed by the codification and quantification of events in the game ( Tenga and Sigmundstad, 2011 )., however, the outcomes of this process do not explain reality in most cases ( Vilar et al, 2013 ). New techniques and methods have thus been proposed to improve classical notational analysis ( Clemente et al, 2014 ).…”
Section: Introductionmentioning
confidence: 99%
“…Notational analysis commonly uses observation followed by the codification and quantification of events in the game ( Tenga and Sigmundstad, 2011 )., however, the outcomes of this process do not explain reality in most cases ( Vilar et al, 2013 ). New techniques and methods have thus been proposed to improve classical notational analysis ( Clemente et al, 2014 ).…”
Section: Introductionmentioning
confidence: 99%
“…For that reason, new computational advances and mathematical techniques have been applied in the field of match analysis to characterize a team's dynamics and to analyse behaviours that may justify the final notational outcomes (Travassos et al, 2013;Vilar et al, 2012). Spatiotemporal measures (Bourbousson, Sève, & McGarry, 2010;Duarte, Araújo, Correia, & Davids, 2012), temporal patterns analysis (Jonsson et al, 2006), tactical metrics (Clemente, Couceiro, Martins, Mendes, & Figueiredo, 2014), neural network analysis (Memmert & Perl, 2009) and social network analysis (Grund, 2012;Peña & Touchette, 2012) have been suggested in the last decade to complement the quantification of classical notational analysis. Some of these approaches are quite different from the notational analysis (spatiotemporal measures or tactical metrics), while the others are updated versions of notational analysis that use some algorithms to determine some specificities of the team's organization process .…”
Section: Introductionmentioning
confidence: 99%
“…Globalmente, no que se refere a métodos computacionais aplicados à análise de jogo, poder-se-á agrupar em 4 : i) análise individual cinemática; ii) análise das relações espáciotemporais; iii) métricas táticas de identificação geométrica de comportamentos organizacionais coletivos; iv) métodos baseados em redes neuronais; e v) métodos sociais baseados na teoria de grafos. No caso desta última alternativa, (comummente designado de Social Network Analysis) os métodos, apesar de computacionais pelos algoritmos utilizados, são de relativa facilidade de aplicação pela possibilidade de serem semi-computorizadas numa primeira fase de recolha de dado 5 .…”
Section: Introductionunclassified