“…Reliability ( et al, 2011), occasionally described as Problem Gaming (Haagsma, King, Pieterse, & Peters, 2013;, Problem online Game Use (Yu, Li, & Zhang, 2015) and/or Pathological online Game Use (Choo, Sim, Liau, Gentile, & Khoo, 2015;Coyne et al, 2015;Gentile et al, 2011). These studies highlight the problematic engagement with Internet gaming, as a specific component of PIU, aligning with the perspective that the issue is not just excessive or disproportionate use, but a loss of control associated with Internet gaming in particular.…”