2023
DOI: 10.3390/su152316496
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Presence and Flow as Moderators in XR-Based Sustainability Education

Miriam Mulders,
Kristian Heinrich Träg

Abstract: Virtual reality (VR) and augmented reality (AR) are emerging technologies with a variety of potential benefits for sustainability education. Here, learning processes such as flow and presence seem to determine the learning experience. Therefore, this paper presents the results of a mixed-methods study investigating a VR- and AR-based learning application on biodiversity developed by greenpeace. A total of 156 students tested the application addressing the Amazon rainforest and rated its efficacy in terms of ef… Show more

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Cited by 3 publications
(1 citation statement)
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“…Kihong Kim et al [36] demonstrated that the VR-enhanced environment brings novel museum experiences, resulting in greater impact and enjoyment for visitors in terms of learning. There are numerous similar studies on VR cultural heritage [37][38][39][40][41].…”
Section: Cultural Heritage Visual Presentationmentioning
confidence: 99%
“…Kihong Kim et al [36] demonstrated that the VR-enhanced environment brings novel museum experiences, resulting in greater impact and enjoyment for visitors in terms of learning. There are numerous similar studies on VR cultural heritage [37][38][39][40][41].…”
Section: Cultural Heritage Visual Presentationmentioning
confidence: 99%