2012 IEEE 20th International Workshop on Quality of Service 2012
DOI: 10.1109/iwqos.2012.6245997
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Pricing, competition and innovation: A profitable business model to resolve the tussle involved in peer-to-peer streaming applications

Abstract: Peer-to-peer (P2P) streaming applications have led to the disharmony among the involved parties: Content Service Providers (CSPs), Internet Service Providers (ISPs) and P2P streaming End-Users (EUs). This disharmony is not only a technical problem at the network aspect, but also an economic problem at the business aspect. To handle this tussle, this paper proposes a profitable business model to enable all involved parties to enlarge their benefits with the help of a novel QoS-based architecture integrated with… Show more

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Cited by 6 publications
(4 citation statements)
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“…They suggest that a penalty mechanism for free riding is effective when social generality is low. More recently, Yang and Lou (2012) model a P2P network as a tripartite game among content service providers, Internet service providers, and P2P streaming end-users with a novel QoS-based architecture integrated with caching techniques, and propose a pricing scheme which can achieve a win-win-win outcome. Li et al (2013) propose multiple levels of formation dynamics to investigate self-organized sharing, grouping, and linking behaviors.…”
Section: Literature Reviewmentioning
confidence: 99%
“…They suggest that a penalty mechanism for free riding is effective when social generality is low. More recently, Yang and Lou (2012) model a P2P network as a tripartite game among content service providers, Internet service providers, and P2P streaming end-users with a novel QoS-based architecture integrated with caching techniques, and propose a pricing scheme which can achieve a win-win-win outcome. Li et al (2013) propose multiple levels of formation dynamics to investigate self-organized sharing, grouping, and linking behaviors.…”
Section: Literature Reviewmentioning
confidence: 99%
“…[16] provided a general framework to analyze various incentive protocols. [17] proposed a profitable business model to analyze the benefits for content service providers, ISPs and end users in a competing market. Different from above schemes, Thunder Crystal is a real system that encourages users to upload by rebating cash [18].…”
Section: Related Workmentioning
confidence: 99%
“…[15] provided a general framework to analyze various incentive protocols. Yang et al [13] proposed a profitable business model to analyze the benefits for content service providers, ISPs and end users in a competing market. Different from the schemes above, the Thunder Crystal system [2] encourages users to contribute bandwidth…”
Section: Related Workmentioning
confidence: 99%