The Wiley Handbook of Human Computer Interaction 2017
DOI: 10.1002/9781118976005.ch18
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Principles for Designing Body‐Centered Auditory Feedback

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Cited by 17 publications
(9 citation statements)
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“…Traditionally, different techniques have been developed with the aim of restoring walking ability, mainly from a compensatory perspective. 41,42 Over the past few years, new rehabilitation techniques relying on sensorimotor learning are being studied, as in the case of sound, 19,[43][44][45][46][47][48] offering a number of interesting advantages in the context of applications for movement rehabilitation, such as no interference with ongoing movement, provision of a continuous flow of information, 49 high temporal resolution, and high sensitivity for detecting structured motion. [50][51][52] Furthermore, pairing movements with sounds using instruments (music playing) and sonification of movements have been recently shown to be possible candidates for improvement of motor deficits in acute and chronic patients.…”
Section: Discussionmentioning
confidence: 99%
“…Traditionally, different techniques have been developed with the aim of restoring walking ability, mainly from a compensatory perspective. 41,42 Over the past few years, new rehabilitation techniques relying on sensorimotor learning are being studied, as in the case of sound, 19,[43][44][45][46][47][48] offering a number of interesting advantages in the context of applications for movement rehabilitation, such as no interference with ongoing movement, provision of a continuous flow of information, 49 high temporal resolution, and high sensitivity for detecting structured motion. [50][51][52] Furthermore, pairing movements with sounds using instruments (music playing) and sonification of movements have been recently shown to be possible candidates for improvement of motor deficits in acute and chronic patients.…”
Section: Discussionmentioning
confidence: 99%
“…The use of musical stimuli during exertion exercise has been shown to both lower people's perceived exertion and allow them to continue longer before exhaustion [8]. Moreover, movement-altering sonifications have explored a number of different sound types and their effect on both movement performance and bodily perception [9]. However, how these sonifications develop an expectation of movement which can then be manipulated through sound is yet to be investigated.…”
Section: Introductionmentioning
confidence: 99%
“…When feedback and predictions do not match, body-representations may be updated. Neuroscientific research has indeed shown that sensory feedback can be used to alter people's mental body-representations [2,14,19,27,28]. For example, observing a very long arm in VR can result in the illusion of owning that arm, if the arm moves in synchrony with one's actual arm [9].…”
Section: Using Sound In Response To Body Actions To Alter Mental Bodymentioning
confidence: 99%
“…Note that some of these mappings may not sound natural to users the first times. As discussed in [26][27][28], the mappings need to enhance the sense of agency so that the sound is perceived as directly produced by one's body action and potentially lead to body perception changes. Our next step is conducting user studies to clarify what mappings work best in terms of being perceived as directly created by one's body and what gesture-sound mappings are better associated by users to certain bodily sensations (e.g.…”
Section: System Overviewmentioning
confidence: 99%
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