2009 IEEE/RSJ International Conference on Intelligent Robots and Systems 2009
DOI: 10.1109/iros.2009.5354375
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Probabilistic view planner for 3D modelling indoor environments

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Cited by 3 publications
(4 citation statements)
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“…Information gain has widely been used as viewpoint selection criterion in classical 3D modelling [20,21]. Newer approaches compute the expected information gain using a discrete approximation of the sensor's field of view based on pixel's ray-tracing techniques.…”
Section: Antecedentsmentioning
confidence: 99%
“…Information gain has widely been used as viewpoint selection criterion in classical 3D modelling [20,21]. Newer approaches compute the expected information gain using a discrete approximation of the sensor's field of view based on pixel's ray-tracing techniques.…”
Section: Antecedentsmentioning
confidence: 99%
“…For their part, Blaer et al take into account the number of borderline voxels, that is unknown voxels with an empty neighbor [ 16 ]. Lopez et al [ 10 ] use, among other criteria, a limit for the number of the so-called occplane voxels (occluded voxel with at least one empty neighbor).…”
Section: The Following Scansmentioning
confidence: 99%
“…A 3D NBV algorithm for the reconstruction of indoor environments with polynomial functions in a voxelized space is proposed in [ 9 ]. An extended version of this is introduced by Lopez–Damian et al by using probabilistic functions [ 10 ]. They evaluated the efficiency of their algorithms on simulated indoor scenes.…”
Section: Introductionmentioning
confidence: 99%
“…To achieve correct modelling from the 3D information of an interior environment [12][13][14][15][16][17] the occluded space must be minimized.…”
Section: Introductionmentioning
confidence: 99%