2017
DOI: 10.20429/ijsotl.2017.110216
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Problem-Based Learning and the Training of Secondary Social Studies Teachers: A Case Study of Candidate Perceptions during their Field Experience

Abstract: We present results of a case study in which we analyzed the impact of problem-based learning (PBL) and cognitive scaffolding techniques introduced in our secondary social studies methods course on the perceptions and practices of 12 preservice teachers (PSTs) during their fall practicum and spring student teaching. Our PSTs reported teaching 54 PBL lessons and identified factors that encouraged their use of PBL: methods course PBL experiences; improved student exam scores and writing skills, increased engageme… Show more

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Cited by 17 publications
(17 citation statements)
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“…This innovative teaching approach, in addition to implementing the gamification strategy, focuses on learning based on problem solving [29]. Specifically, an escape room consists in the autonomous work of students to resolve a real or a fictitious problem posed by the teacher [30]. Students have to find a solution to it collaboratively, favoring activation and involvement of all [31] in an inclusive process that favors acquisition of skills [32] and results of learning [33].…”
Section: Escape Room As a Gamification Methodological Strategymentioning
confidence: 99%
“…This innovative teaching approach, in addition to implementing the gamification strategy, focuses on learning based on problem solving [29]. Specifically, an escape room consists in the autonomous work of students to resolve a real or a fictitious problem posed by the teacher [30]. Students have to find a solution to it collaboratively, favoring activation and involvement of all [31] in an inclusive process that favors acquisition of skills [32] and results of learning [33].…”
Section: Escape Room As a Gamification Methodological Strategymentioning
confidence: 99%
“…One of them is the Escape Room [41]. This is considered a training modality that is based on the resolution of challenges, tests or problems posed to students by teachers, which give rise to various situations in which students must have adequate knowledge to solve the practice of learning [42]. In an Escape Room, people-students in this case-are locked in a room and they are given several enigma and challenges, which they have to solve to be able to find the way out [43].…”
Section: Using the Scape Room As A Gamification Toolmentioning
confidence: 99%
“…As Jean In PBL students can organize their minds in an orderly manner that is essential to help problem solving (Ajai, Imoko, and O'kwu, 2013). Wynn and Okie (2017) have proven that PBLs are an ideal instructional method, practicing collaborative, deliberative, and effective decision-making skills. Whimbey (2013) that an effective way to improve problem-solving skills for students is to work with friends, think hard, learn from each other, and look back at previous problems that are almost identical to the problem.…”
Section: Discussionmentioning
confidence: 99%
“…Wynn and Okie (2017) has proved that PBL as an ideal instructional method practices collaborative and deliberative skill, and effective conclusion drawing skill. Roopashree (2014) states that the learning cycle using PBL model is as follows: it starts with the problem given to students, conducting experiment or data collecting activities, identifying the concepts to master in order to solve problem, assembling again to have discussion and to share experience learnt, and determining solution collaboratively with their peer in group.…”
Section: Problem Based Learning (Pbl)mentioning
confidence: 99%