2008
DOI: 10.1002/cae.20198
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Problem‐solving environment for line balancing automated manufacturing systems

Abstract: A web-based problem-solving environment designed to teach assembly line balancing was developed based on analytic and simulation models. This environment was evaluated by 67 undergraduate students. Differences between pre-and post-test scores were significant (a ¼ 0.05) and students felt that the system helped them to visualize line balancing concepts. ß

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Cited by 10 publications
(7 citation statements)
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“…In summary, our review of the literature on OM pedagogy, as it specifically relates to teaching the design of assembly lines and line balancing in particular, has uncovered many examples of hands-on and computer-based activities shown to aid student learning (Fish, 2005;Hsieh & Kim, 2005;Snider et al, 2017;Weiss, 2013). We note that most activities (except the one described by Gray, 2011) gloss over the initial stages of designing an assembly line.…”
Section: Flipped Classrooms and Blended Learningmentioning
confidence: 91%
See 1 more Smart Citation
“…In summary, our review of the literature on OM pedagogy, as it specifically relates to teaching the design of assembly lines and line balancing in particular, has uncovered many examples of hands-on and computer-based activities shown to aid student learning (Fish, 2005;Hsieh & Kim, 2005;Snider et al, 2017;Weiss, 2013). We note that most activities (except the one described by Gray, 2011) gloss over the initial stages of designing an assembly line.…”
Section: Flipped Classrooms and Blended Learningmentioning
confidence: 91%
“…Spreadsheet options and computer simulations have become an attractive alternative for teaching line balancing. Similarly, Hsieh and Kim (2005) describe a web-based simulation environment that allows students to practice line balancing. While it was originally played in person, virtual alternatives allow students to play online or in a computer lab environment.…”
Section: Line Balancing In Simulated Environmentsmentioning
confidence: 99%
“…In this article we describe freely downloadable1 educational project scheduling software called RESCON (from RESource CONstrained) that is used at the Katholieke Universiteit Leuven (Belgium) for the illustration of project management concepts. Some recent studies demonstrate the effectiveness of educational software tools in the field of operations management 1, 2. The RESCON software mainly focuses on the scheduling part of the project management field.…”
Section: Introductionmentioning
confidence: 99%
“…Sanderson and Millard [6] applied a team-based game strategy in manufacturing education, where students/users assumed the roles of product designer, manufacturing engineer, marketing expert, and product manager. Hsieh [7] investigated a webbased 2D game environment for teaching line balancing concept. The game concept has proved to enhance student interest in learning the materials.…”
Section: Introductionmentioning
confidence: 99%
“…The game approach in education has the potential to capture student interest and improve learning and teaching methods [6][7]. Sanderson and Millard [6] applied a team-based game strategy in manufacturing education, where students/users assumed the roles of product designer, manufacturing engineer, marketing expert, and product manager.…”
Section: Introductionmentioning
confidence: 99%