2020
DOI: 10.1007/s11042-020-09476-3
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Procedural modelling of terrains with constraints

Abstract: Terrain is an essential part of any outdoor environment and, consequently, many techniques have appeared that deal with the problem of its automatic generation, such as procedural modeling. One form to create terrains is using noise functions because its low computational cost and its random result. However, the randomness of these functions also makes it difficult to have any control over the result obtained. In order to solve the problem of lack of control, this paper presents a new method noise-based that a… Show more

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Cited by 7 publications
(6 citation statements)
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References 45 publications
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“…HTML documents with p5.js script were created for the purposes of testing. The constructed animation was a flow field animation that utilizes the concepts of vector fields and Perlin noise [12] to generate a dynamic animation. The developed animation simulates natural flows [13] through the interaction of particles with a generated flow field.…”
Section: Visualisations Developed For Testingmentioning
confidence: 99%
“…HTML documents with p5.js script were created for the purposes of testing. The constructed animation was a flow field animation that utilizes the concepts of vector fields and Perlin noise [12] to generate a dynamic animation. The developed animation simulates natural flows [13] through the interaction of particles with a generated flow field.…”
Section: Visualisations Developed For Testingmentioning
confidence: 99%
“…However, due to the randomness of these functions, manipulating the outcome and customizing it according to the user's needs becomes a challenging task. Gasch et al [7] use noise functions to generate arbitrary heights, and combine them with previously given features, so that the final result can be perceived as natural.…”
Section: State Of the Art 21 Procedural Modelingmentioning
confidence: 99%
“…У роботі [22] автори пропонують метод генерування на підставі шуму із введенням додаткового контролю над процесом, який відсутній у базових алгоритмах. Описано спосіб процедурного генерування із використанням висотних обмежень.…”
Section: "Hjekldmdopqbkspuhvvwdmx[q]^q_q`hvvw/unclassified