2010
DOI: 10.1016/j.ijhcs.2009.12.004
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Product interface design: A participatory approach based on virtual reality

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Cited by 119 publications
(66 citation statements)
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“…With regard to AR/VR oriented to engineering and industrial design, several works can be found (Impelluso and Metoye, 2000, M. Nomura, Y. Sawada, 2001, Stone, 2001, Ong and Mannan, 2003, Zwolinski et al, 2007, Shen et al, 2009, Bruno and Muzzupappa, 2010, Hashemipour et al, 2011, Jimeno-Morenilla et al 2013). The purpose of these studies is to promote the use of virtual reality tools and to help understand complex concepts through interdisciplinary, collaborative work environments and conditions that, for various reasons, are not easy to recreate in a nonvirtual world.…”
Section: Virtual/augmented Reality Learning Environmentsmentioning
confidence: 99%
“…With regard to AR/VR oriented to engineering and industrial design, several works can be found (Impelluso and Metoye, 2000, M. Nomura, Y. Sawada, 2001, Stone, 2001, Ong and Mannan, 2003, Zwolinski et al, 2007, Shen et al, 2009, Bruno and Muzzupappa, 2010, Hashemipour et al, 2011, Jimeno-Morenilla et al 2013). The purpose of these studies is to promote the use of virtual reality tools and to help understand complex concepts through interdisciplinary, collaborative work environments and conditions that, for various reasons, are not easy to recreate in a nonvirtual world.…”
Section: Virtual/augmented Reality Learning Environmentsmentioning
confidence: 99%
“…Moreover, the usability [19] of the user interface is a key aspect for the success of industrial products. This assumption has led to the introduction of numerous design methodologies addressed to evaluate the user-friendliness of industrial products [7]. In the early stages of design, various experts from different fields are working together in order to provide a solution.…”
Section: Early Interactive Design Processmentioning
confidence: 99%
“…The instrument chosen was the analytic hierarchy process (AHP) (Saaty, 1990). Participative design is important to improve quality not only in applications with industrial backgrounds, but also for nonindustrial ones (Bruno and Muzzupappa, 2010;Yusuf et al, 2011;Di Gironimo et al, 2012c). The purpose of the participative approach is to involve a group of experts to compare several alternative design solutions in order to find an optimal one with the help of an immersive virtual reality (VR) environment .…”
Section: Selection Of the Best Concept In A Virtual Environmentmentioning
confidence: 99%