2021
DOI: 10.1007/s12369-021-00746-0
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Production of Character Animation in a Home Robot: A Case Study of LOVOT

Abstract: This is a case study focused on the development of LOVOT, a consumer home robot that went on sale in 2019. Since its unveiling in 2018, approximately 20,000 people have visited the LOVOT demonstration event as of the end of July 2019. In practical terms, LOVOT lives at home with the user long-term, similar to a companion animal; LOVOT performs continuous natural motion for user comfort. We applied movements using professional animator techniques based on the principles of traditional animation to LOVOT. We hav… Show more

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Cited by 21 publications
(4 citation statements)
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“…Testing with different types of objects is critical to examine how closely the current knowledge is applicable to various targets. For example, more human-like robots like androids [54][55][56] or cuter pet-like robots [3,57] might induce different kawaii feelings. In addition, the number of targets with different appearances (e.g., not twins, different objects, and robots) and displaying various relationships (e.g., a leader and followers) will influence feelings of kawaii differently.…”
Section: Discussionmentioning
confidence: 99%
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“…Testing with different types of objects is critical to examine how closely the current knowledge is applicable to various targets. For example, more human-like robots like androids [54][55][56] or cuter pet-like robots [3,57] might induce different kawaii feelings. In addition, the number of targets with different appearances (e.g., not twins, different objects, and robots) and displaying various relationships (e.g., a leader and followers) will influence feelings of kawaii differently.…”
Section: Discussionmentioning
confidence: 99%
“…In the context of the latter and the kawaii feeling of robots, researchers focused on applying to the appearance design of robots [34][35][36] the baby schema concept, which effectively raised the perceived feelings of kawaii. In fact, recent commercial products in social robot categories are designed to have cute appearances [1][2][3].…”
Section: Kawaii Feelings In Human-robot Interactionmentioning
confidence: 99%
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“…[12][13][14] Moreover, naturalistic movements of simulated characters have been studied in the computergraphics community since the early days of animation, and enabling machines to produce animal-type agile maneuvers has been a goal of robotics research. [15][16][17][18] The processes that influence the design of intelligent embodied systems are still not well understood, although it has been acknowledged that these systems also require the integration of multiple control levels. [19][20][21][22] Leveraging large-sized, scaled, and simulated characters, research on autonomous movement sports has accelerated in recent years.…”
mentioning
confidence: 99%