2012
DOI: 10.1007/s11251-012-9235-4
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Productive failure in learning from generation and invention activities

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Cited by 60 publications
(34 citation statements)
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“…Failure is often perceived as a negative, undesirable event, that creates feelings of sadness, inadequacy, frustration, and confusion (D'Mello, 2013). However, the importance of introducing challenges and cognitive conflict to enhance learning is well recognized (D'Mello, 2013;Kapur, 2008Kapur, , 2014Kapur & Rummel, 2012). Specifically, Gadamer (1998) suggests that negativity-in the form of irritation, disillusionment, and failure-facilitates learning by exposing the learner to something new about a concept that highlights the limitations of their prior knowledge and of their own consciousness, allowing them to reach a new horizon of consciousness through the experience.…”
Section: [Insert Figure 1]mentioning
confidence: 99%
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“…Failure is often perceived as a negative, undesirable event, that creates feelings of sadness, inadequacy, frustration, and confusion (D'Mello, 2013). However, the importance of introducing challenges and cognitive conflict to enhance learning is well recognized (D'Mello, 2013;Kapur, 2008Kapur, , 2014Kapur & Rummel, 2012). Specifically, Gadamer (1998) suggests that negativity-in the form of irritation, disillusionment, and failure-facilitates learning by exposing the learner to something new about a concept that highlights the limitations of their prior knowledge and of their own consciousness, allowing them to reach a new horizon of consciousness through the experience.…”
Section: [Insert Figure 1]mentioning
confidence: 99%
“…When designed to be followed by a productive response (i.e. learning), failure is referred to as productive failure or productive negativity (Gadamer, 1998;Kapur, 2008Kapur, , 2014Kapur & Rummel, 2012). Productive negativity can play a particularly important role in misconception identification and resolution (further discussed in Section 2.3.1), as well as in gameplay (Section 2.3.2); our serious game and interactive simulation are designed to facilitate productive negativity to help students resolve misconceptions about the random nature of molecular environments.…”
Section: [Insert Figure 1]mentioning
confidence: 99%
“…Indeed, struggle and inevitable failure in the process of inventing solution strategies are conceptually beneficial [14,15]. Given appropriate design, students can discover key aspects of conceptual systems.…”
Section: Resultsmentioning
confidence: 99%
“…Kapur's work on Productive Failure (Kapur, 2008(Kapur, , 2014Kapur & Bielaczyc, 2012;Kapur & Rummel, 2012;Kapur, Voiklis, & Kinzer, 2005) suggests that students dealing with "desirable difficulty" (for example, solving ill-structured problems without scaffolding) experience cognitive processes such as the exploration of a problem space and the differentiation of prior knowledge, which contribute to learning. In this study, the dyads' reflection on Analogue FF might have led to similar processes, which contributed to their learning with Analogue FF.…”
Section: Discussion With Regard To Analoguesmentioning
confidence: 99%