2018
DOI: 10.5117/9789089649386
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Productive Fandom

Abstract: To dismantle negative stereotypes of fans, this book offers a media ethnography of the digital culture, conventions, and urban spaces associated with fandoms, arguing that fandom is an area of productive, creative, and subversive value. By examining the fandoms of Sherlock, Glee, Firefly, and other popular television-based franchises, the author appeals to fans and scholars alike in her empirically grounded methodology and insightful analysis of production hierarchies, gender, sexuality, play, and affect.

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Cited by 14 publications
(1 citation statement)
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“…Historically, conventions have been the place for cosplayers to receive the most attention and in turn revenue for these services. As Lamerichs (2018) notes, many members of the gaming and media industry have taken notice of the wellmade costumes and devotion of their fans, and in turn, have begun using cosplayers for promotional activities and at conventions, where modeling agency girls used to dominate the booth spaces (p. 201). Cosplayers also participate in other monetarily motivated convention activities, like fashion shows, photography sessions, and cosplay acts.…”
Section: Cosplayer As Fantrepreneurmentioning
confidence: 99%
“…Historically, conventions have been the place for cosplayers to receive the most attention and in turn revenue for these services. As Lamerichs (2018) notes, many members of the gaming and media industry have taken notice of the wellmade costumes and devotion of their fans, and in turn, have begun using cosplayers for promotional activities and at conventions, where modeling agency girls used to dominate the booth spaces (p. 201). Cosplayers also participate in other monetarily motivated convention activities, like fashion shows, photography sessions, and cosplay acts.…”
Section: Cosplayer As Fantrepreneurmentioning
confidence: 99%