2012
DOI: 10.1016/j.cag.2012.03.023
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Progressive compression of manifold polygon meshes

Abstract: This paper presents a new algorithm for the progressive compression of manifold polygon meshes. The input surface is decimated by several traversals that generate successive levels of detail through a specific patch decimation operator which combines vertex removal and local remeshing. The mesh connectivity is encoded by two lists of Boolean error predictions based on the mesh geometry: one for the inserted edges and the other for the faces with a removed center vertex. The mesh geometry is encoded with a bary… Show more

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Cited by 37 publications
(33 citation statements)
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“…It should be noted that progressive LODs are an option when the capacity of the mobile device is high due to the potential decoding overhead inflicted on the mobile CPU. When wireless bandwidth is scarce, it is important to choose a progressive method that provides a very low bpv ratio (e.g., [64]) to enable as efficient use of the wireless bandwidth as possible. When wireless bandwidth is not a limiting factor, a hybrid combination of discrete and progressive methods presented by Limper et al [40] is an ideal choice, because it does not require any decoding on the mobile CPU.…”
Section: Discussionmentioning
confidence: 99%
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“…It should be noted that progressive LODs are an option when the capacity of the mobile device is high due to the potential decoding overhead inflicted on the mobile CPU. When wireless bandwidth is scarce, it is important to choose a progressive method that provides a very low bpv ratio (e.g., [64]) to enable as efficient use of the wireless bandwidth as possible. When wireless bandwidth is not a limiting factor, a hybrid combination of discrete and progressive methods presented by Limper et al [40] is an ideal choice, because it does not require any decoding on the mobile CPU.…”
Section: Discussionmentioning
confidence: 99%
“…For simplifying geometry, the literature introduces various methods that focus on simplifying different features of geometry. These methods include, but are not limited to, edge collapse [33,61], geometry quantization [40,62,63], geometry decimation [64], triangle decimation and cleansing conquest [40,62,65,66], mesh partitioning [56] and vertex clustering [54]. It should be noted that this article does not focus on the algorithmic details of each individual method, since this information is already comprehensively summarized, for instance, in recent surveys [60,67].…”
Section: Level-of-detailmentioning
confidence: 97%
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“…In order to attain the optimum results a number of posteriori error estimation techniques have been (Cho & Jun, 2004;Devloo, Tinsley Oden, & Pattani, 1988;Gatica, González, & Meddahi, 2004;Houston, Schötzau, & Wihler, 2006;Lee, Chiew, Lie, & Nguyen, 2010;Maglo, Courbet, Alliez, & Hudelot, 2012;Rank & Roβmann, 1988;Schweitzer, 2009;Stewart & Hughes, 1997;Warichet & Legat, 1996;Yvonnet, Coffignal, Ryckelynck, Lorong, & Chinesta, 2006). However, following four error estimation based adaptive re-meshing methods are being commonly used.…”
Section: Mesh Refinementsmentioning
confidence: 99%