World Haptics 2009 - Third Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoper 2009
DOI: 10.1109/whc.2009.4810873
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Progressive shared control for training in virtual environments

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Cited by 44 publications
(35 citation statements)
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“…Performance of the manual control task used in our prior studies is influenced by the participant's ability to perform system identification in order to excite the virtual dynamic system near its resonant frequency [12]. Our long-term goal is to understand the participants' ability to identify dynamics of external systems in order to improve the performance of the shared controller for training in haptic virtual environments.…”
Section: Introductionmentioning
confidence: 99%
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“…Performance of the manual control task used in our prior studies is influenced by the participant's ability to perform system identification in order to excite the virtual dynamic system near its resonant frequency [12]. Our long-term goal is to understand the participants' ability to identify dynamics of external systems in order to improve the performance of the shared controller for training in haptic virtual environments.…”
Section: Introductionmentioning
confidence: 99%
“…However, the error-reducing shared controller did not have a significant effect on task performance after a month-long training protocol. We concluded that assistance designed with knowledge of the task and an intuitive sense of the motions required to achieve good performance does not necessarily result in training efficacy, and shared controllers should be systematically designed to beneficially influence motor skill acquisition.Performance of the manual control task used in our prior studies is influenced by the participant's ability to perform system identification in order to excite the virtual dynamic system near its resonant frequency [12]. Our long-term goal is to understand the participants' ability to identify dynamics of external systems in order to improve the performance of the shared controller for training in haptic virtual environments.…”
mentioning
confidence: 99%
“…We plan to use the results of this study to design more intelligent shared control and haptic guidance algorithms to improve training effectiveness and efficiency for rhythmic manual control tasks. For example, the WFs determined here can guide progressive training routines that adjust assistance gains incrementally [31]. The findings indicate that haptic feedback, combined with visual feedback, can improve discrimination thresholds for low-frequency dynamic systems perceived passively, while discrimination of the dynamic behavior of actively excited systems does not show sensitivity to feedback modality.…”
Section: Discussionmentioning
confidence: 76%
“…The findings indicate that haptic feedback, combined with visual feedback, can improve discrimination thresholds for low-frequency dynamic systems perceived passively, while discrimination of the dynamic behavior of actively excited systems does not show sensitivity to feedback modality. This finding will influence shared controller design depending on the approach selected (e.g., record and replay methods that require passive excitation [32], [33], [34] versus virtual fixtures or active shared controllers that require active excitation [4], [5], [7], [8], [31], [35], [36]). The method of excitation alone does not show a significant effect on discrimination ability.…”
Section: Discussionmentioning
confidence: 99%
“…[18], [24]), but also other scenarios in physical human-robot interaction (consider e.g. a mobility assistant [36], human-robot collaborative manipulation [15], [16], rehabilitation [37]) or training with a haptic aid [38]. While in our considered scenario we assume the path to be known to the assistance, in reality this can be easily realized using a path planning algorithm and a map of the environment.…”
Section: Problem Statement and Approachmentioning
confidence: 99%