2007
DOI: 10.1145/1255171.1255173
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Promoting extension and reuse in a spoken dialog manager

Abstract: This article describes how an object-oriented approach can be applied to the architectural design of a spoken language dialog system with the aim of facilitating the modification, extension, and reuse of discourse-related expertise. The architecture of the developed system is described and a functionally similar VoiceXML system is used to provide a comparative baseline across a range of modification and reuse scenarios. It is shown that the use of an object-oriented dialog manager can provide a capable means o… Show more

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Cited by 5 publications
(4 citation statements)
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“…Second, the DM module must choose a system action based on the current state in accordance with a certain policy. Conventional methods [21]- [23] generally handle the dialog processes in a deterministic way. They assume that the system must be in a certain predefined state, and a system action is chosen according to some manually specified rules.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Second, the DM module must choose a system action based on the current state in accordance with a certain policy. Conventional methods [21]- [23] generally handle the dialog processes in a deterministic way. They assume that the system must be in a certain predefined state, and a system action is chosen according to some manually specified rules.…”
Section: Introductionmentioning
confidence: 99%
“…They assume that the system must be in a certain predefined state, and a system action is chosen according to some manually specified rules. Many graph-based [21] and frame-based systems [22], [23] are typical examples of these so-called rule-based techniques. They are often effective and easy to implement for simple tasks.…”
Section: Introductionmentioning
confidence: 99%
“…Second, the DM module must choose a system action based on the current state in accordance with a certain policy. Conventional methods [17]- [19] generally handle the dialog processes in a deterministic way. They assume that the system must be in a certain predefined state, and a system action is chosen according to some manually specified rules.…”
Section: Introductionmentioning
confidence: 99%
“…They assume that the system must be in a certain predefined state, and a system action is chosen according to some manually specified rules. Many graph-based [17] and frame-based systems [18], [19] are typical examples of these so-called rule-based techniques. They are often effective and easy to implement for simple tasks.…”
Section: Introductionmentioning
confidence: 99%