2019
DOI: 10.2196/preprints.16458
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Promoting Physical Activity in Japanese Older Adults Using a Social Pervasive Game: Randomized Controlled Trial (Preprint)

Abstract: BACKGROUND Pervasive games aim to create more fun and engaging experiences by mixing elements from the real world into the game world. Because they intermingle with players’ lives and naturally promote more casual gameplay, they could be a powerful strategy to stimulate physical activity among older adults. However, to use these games more effectively, it is necessary to understand how design elements of the game affect player behavior. … Show more

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