In this paper we discuss on several ways to extend power indices, regarded as measures of power as a payment (P-power), in the context of simple games with three or more ordered levels of input approval. Two groups of power indices for simple games are deduced from the selection of 1) a bargaining model, and 2) a set of coalitions that count to measure power. The combination of two well-known bargaining models and three subsets of winning coalitions lead to six well-known power indices for simple games as a payoff. The main purpose of the paper is to generalize this scheme to the broader context considered.We show that several notions of criticality arise when considering three or more levels of approval and we propose some natural ways to count criticality when it comes to measuring power as a payment. We highlight two of them, first-order criticality and total criticality. Thus, we establish some reasonable power indices by selecting 1) a bargaining model, 2) a set of coalitions, and 3) a way to measure criticality. In particular, we show two reasonable ways to extend well-known power indices, such as the Banzhaf, Johnston, Deegan and Packel, or Holler from simple games to games with several ordered levels of approval in the input.