This study aims to develop interactive handout products based on needs analysis of prose fiction learning materials, describe the designs and components of interactive handouts that can be applied in prose fiction learning, and describe the responses and assessments of students and teachers as well as validation results obtained from material experts, experts media, as well as design experts for the interactive handout products that have been developed. Methodology: The method used is the Research and Development (RnD) method with regard to the manufacture or design of a product that has a needs analysis and validity test in it. Through development research, the process of producing a product is based on every stage that can support the creation of a product. The research subjects involved 33 class XI students in implementing interactive handouts and providing responses and assessments of the interactive handouts that had been used. Results: The results of the needs analysis obtained stated that teaching materials other than handbooks provided by schools were needed which were able to help increase student understanding. Interactive handouts are an alternative that can be used to support the level of success in mastering prose fiction learning materials. The designs made in the development of interactive handouts of prose fiction learning materials are presented in writing and in more detail, so that the components contained in them in the form of titles, teaching instructions, learning outcomes, learning objectives, practice questions, and learning evaluations are able to elicit positive responses to the implementation of learning. The description of each component in it is designed by taking advantage of technological and information developments so as to apply the use of Quick Response (QR) to prevent students from getting bored in the learning process. The trial implementation of the interactive handouts given by the students received satisfactory responses and ratings. The results of the validation obtained from material experts, media experts, and design experts obtained a respective percentage of 43 or 71.67% from material experts, 88 or 80% from media experts and design experts, and obtained an average of 43, 02% for product feasibility level. Applications/Originality/Value: Referring to the results of the validation that has been carried out, the developed interactive handout products are capable of revision and can be used in large quantities.