1995
DOI: 10.1002/cd.23219957005
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Prosocial and antisocial motivation of adolescents in East and West Germany

Abstract: Empirical data comparing East and West German adolescents' socialization conditions and present tendencies for aggression and altruism show certain differences but also similarities that must be tested for stability in ongoing longitudinal studies.

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Cited by 8 publications
(3 citation statements)
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“…Different types of media have been widely used to elicit emotional responses and to induce changes to individuals' attitudes and biases throughout the history of media. From the 20th century, notable examples include wartime propaganda materials (Trommsdorff and Kornadt, 1995) and, more recently, video games (Gabriel, 2017;Gentile et al, 2009;Isbister, 2016). Although war propaganda was primarily intended to evoke negative images of the enemy, it was also partially aimed at promoting prosocial behaviour on the home front (Trommsdorff and Kornadt, 1995).…”
Section: Media and Attitudesmentioning
confidence: 99%
See 1 more Smart Citation
“…Different types of media have been widely used to elicit emotional responses and to induce changes to individuals' attitudes and biases throughout the history of media. From the 20th century, notable examples include wartime propaganda materials (Trommsdorff and Kornadt, 1995) and, more recently, video games (Gabriel, 2017;Gentile et al, 2009;Isbister, 2016). Although war propaganda was primarily intended to evoke negative images of the enemy, it was also partially aimed at promoting prosocial behaviour on the home front (Trommsdorff and Kornadt, 1995).…”
Section: Media and Attitudesmentioning
confidence: 99%
“…From the 20th century, notable examples include wartime propaganda materials (Trommsdorff and Kornadt, 1995) and, more recently, video games (Gabriel, 2017;Gentile et al, 2009;Isbister, 2016). Although war propaganda was primarily intended to evoke negative images of the enemy, it was also partially aimed at promoting prosocial behaviour on the home front (Trommsdorff and Kornadt, 1995). Several decades later it has been suggested that video games have the capability to encourage both prosocial thought and behaviour (Gentile et al, 2009;, as well as empathy whilst also decreasing antisocial affect (Granic et al, 2014;Koivisto and Hamari, 2019).…”
Section: Media and Attitudesmentioning
confidence: 99%
“…Also, for East German adolescents, no correlation between separation anxiety and aggression occurred while for West German adolescents a significantly positive correlation was shown (r = .37, df = 79, P < 00l) (cf. Trommsdorff & Kornadt, 1995). Thus, it seems that either our attachment measure was not appropriate for East German adolescents, or that for certain reasons the theoretically predicted relations between attachment and aggression holds for West but not for East German youth.…”
Section: Single Item Analysismentioning
confidence: 88%